OYE OLUWASEUN
Game Developer
I develop games and computer graphic-related technologies using tools such as unity, c#, blender and mathematics.
Contact meOptimisation
I write readable and optimized code, but my prowess also extends to game development in general. By using unity's profiler and a few other tools, I can analyse and resolve bottlenecks in games.
Visuals
Making a good looking game is very important to me, and this was one of the driving forces that led me to master shaders. I use image manipulation, shaders and my knowledge of computer graphics to make games look good.
Team working
I possess good communication and interpersonal skills, and as a part of a team, I will support the cohesiveness of the team, as the morale and synergy of team is relevant for achieving the goal of the project.
What I've worked on

Index: Block Breaker
personal
arcade
pong
A breakout-inspired endless game where you stop the ball from escaping the ring.


360 Cricket
casual
sport
puzzle
A casual puzzle game that challenges players to strike through targets while exploring chapters inspired by the life of pro player Ab de Villiers.

Quaver: Tile Hopper
personal
arcade
music
rhythm
Hypercasual and relaxing game that lets you play along to the rhythm of any song you desire.


AviatorX
casino
betting
A much more flavoured spin on the classic Aviator game, made for in-house betting.